![]() Some have been met, such as new stores being certified for energy efficiency, while others have been scrapped or revised along the way. The stated reason is that it’s the right thing to do for the environment, and Starbucks has a long history of lofty sustainability goals around many aspects of their global operations. Now, in an era where concern for the environment and sustainability can be good business, the Starbucks disposable cup may be on its way to extinction thanks to an unlikely force: Starbucks itself.īy 2030, Starbucks wants to move away completely from disposable cups, which represent big portions of the company’s overall waste and greenhouse gas emissions. Ubiquitous to the point of being an accessory, it has carried a message: I am drinking coffee from the world's most recognizable coffee company. Just as noteworthy as what they’re carrying is what they are not: the disposable Starbucks cup, an icon in a world where the word is overused.įor a generation and more, it has been a cornerstone of consumer society, first in the United States and then globally - the throwaway cup with the emerald logo depicting a longhaired siren with locks like ocean waves. Two friends who came on the afternoon coffee run nod in assent as they hold the cups that they, too, brought along. “Saving the environment is important and all, but I probably come here more in knowing that I’m going to get a dollar off,” says Patton, 27, a cancer researcher at Arizona State University. A barista grabs the mug, dries it and prepares Patton’s order - a 16-ounce Starbucks double espresso on ice.įor bringing her own cup, Patton gets $1 off her drink. After 90 seconds, the door opens and steam emerges. (AP) - Bethany Patton steps up to the counter and places her pink mug into a shoebox-sized dishwasher. Keep pressing ] until the calibration goes up by around 0.3.TEMPE, Ariz. ![]() Use the training area to check the latency!īLUETOOTH HEADPHONES: the calibration mini-game might not work due to the high latency, giving you a calibration that's one beat off. I've tested the latencies on Mac and PC and adjusted them for each platform, but there is a chance your computer will have a different latency setting as well. Use whichever key you see fit - and use the arrow keys adjust the offset. Keeping a beat is not very easy, and then weird breakbeats are added on top of that, so don't worry if you find it difficult! Not in the sense of silly note spamming - for the most part all you have to do is keep a consistent beat - but this is a good test of whether you would be a good drummer. WARNING: This is a hard rhythm game, just like my other game Rhythm Doctor. ![]() ![]() Thank you so much for the reviews, I want to respond to every single one saying thanks but it's a struggle between annoying everybody and conveying my thanks, so I am doing it here!ģ1/8/14 You can no longer win by clicking like a total jerk, in the words of that last review.Ģ7/8/14 Added tutorial levels due to popular request. I hate them as much as you >:( Enjoy the new levels! :)ġ8/9/14 World 2 added! It's so Rihanna. My plan for this is to increase the price as more features are added - buy it now and you get all future updates for FREE! (psst, custom levels) No IAPs or ads ever. if you've enjoyed any of our rhythm games and would like to support us, you can buy an Android version of this for a dollar on the Play store! It's literally exactly the same as this one, just mobile. Thanks again for all the feedback! This is the first time I'm doing this but. Other fixes: - Continue Game feature - percentage display when failing a level - icons for special tiles. And not forgetting we now have MEDALS, thanks to an amazing API developed by NG user Coolboyman!ġ/10/14 World 3 added! It sure is a bit of a step up. But Newgrounds is where it all started.Ģ7/10/14 Been a while, but: new calibration mini-game! Also, the offset drift on higher speeds has been fixed, and audio system is on the whole more precise. wow, how is everyone doing? This game became a commercial game you can buy on itch.io, Steam, Google Play or Apple App Store. But if you like the game so far and want to see more updates, rating it on the sidebar will help so I know whether it's worth pursuing!ġ0/5/20 Updated to WebGL finally, with some new friends joining the project! Only took 5 years. The theme we had to follow was 'Connected Worlds'.Īs it was only made in 48 hours, there isn't a whole lot of content. It was one of over a thousand games (and the only rhythm game) made for the Ludum Dare game jam, in which a full game had to be created from scratch in 48 hours. You control two orbiting planets as they travel down a winding path. A Dance of Fire and Ice is a strict one-button rhythm game.
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